While TrackMania focuses on absolutely perfecting your racing line in order to attain the best times possible - to the hundredth of a second at times - Hot Wheels Unleashed is much more casual-friendly, and much more about the simple joy of racing around ridiculous tracks. At first glance, one might compare it to Nadeo’s long-running TrackMania series, the perpetual sleeper hit of the eSports scene, but it’s actually a rather different affair. It’s a simple, arcade-style racer with an emphasis on drifting and negotiating technical tracks, often with stunt and rollercoaster-like elements. Hot Wheels Unleashed is fairly straightforward at heart. In their former guise as Graffiti, they were responsible for the excellent Screamer series on PC, a range of games that shamelessly ripped off by turns Ridge Racer and Sega Rally - neither of which were available on the platform at the time - and in more recent years they’ve really leaned into that racing specialism with series like Ride, MXGP and MotoGP all under their belt. The fact that Hot Wheels Unleashed provides some satisfying racing action should be no surprise when you consider the background of developer Milestone. Aside from the music, which is atrocious, but at least you can turn that off. Because y’know what, it’s actually very good. ![]() With all that out of the way, let’s look at the game itself. But I will also note before we go into detail about the game itself that the base package is plenty satisfying in its own right, and thus there’s no real need to go all-in on the DLC unless you find yourself really liking the game and wanting to expand it further. For some of you, the above information will be enough for you to decide whether or not you’re interested in Hot Wheels Unleashed, and I certainly wouldn’t blame anyone for bouncing off this game purely based on its plans for monetisation.
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